i've played through it twice so far and i definitely plan on doing at least one more run in the next week or so. i don't typically go for top down shooters like this, but Voidblazers never feels like the game put more than i could handle. i took advantage of the assist mode once or twice on my first playthrough but was determined not to use it the second time around and i am proud of myself for getting through it with out that. i also love the characters and all the lore in the codex. i laughed out loud at many points. i really can't sing your praises enough. thank you for making this game! really hope we get to see more from Jyn and Echo in the future!
Great game, waiting for it a longtime but not for nothing, the quality and the finishes are there, we need more games of this quality on playdate. Regal run and Ng+ just happiness. Congrats to the devs. Go for it !
This game is absolutely incredible, kudos to you and the team. I'll get a review up this week (I hope). Well done on this release, it's not just a top tier PD game, it's a top tier game full stop.
The demo is indeed a stripped-down version that showcases the core mechanics, sounds/music, our main characters and the game’s artstyle, and in the full game there’s so much more to discover in all these aspects.
If you enjoyed this, you’ll love the final game (it’s really freaking cool, haha). Can’t wait for you to play it! :-)
I tested through the demo, here's my initial feedback:
Movement of the ship is very smooth, hit box is definitely fair. This game reminds me of a mix of various 80s games like Silpheed, Bosconian, Xevious, etc. Great art, it drew me in from the initial screenshot. Love the little dialogs between chapters. Will this waffle maker get a spin off game?
I'm assuming that since this is a demo it doesn't have all of the features fully flushed out, since I didn't see anything that would be typical for this type of game like score, power-ups, lives, etc.
The only "issue" I think I found was in one of the early dialogs, there is the phrase "can not" which probably should be "cannot".
This is a great start and love seeing the types of games being made for the Playdate.
Thank you so much for taking the time to leave such amazing and detailed feedback! It means the world galaxy to us.
Funnily enough, you’re the second person to point out the issue with cannot vs can not, and as non-native English speakers this is really funny to us. ‘Can not’ feels like the correct choice but English is a wild language and we’re super happy you pointed out the mistake! It’ll definitely be corrected for the final version of the game (which will, indeed, also include more features than the stripped-down demo version).
Again, thank you so much for the compliments and for trying out the demo! :-)
There's a small bug: when A is pressed during the death it doesn't fire on new spawn. Easy to recreate, just hold the A all the time and die, and you'll see.
But also, is there a reason not to fire all the time? Will there be the levels where you have to be careful when you shoot and when you not? If no - I'd recommend just auto-fire without pressing any buttons.
Thanks for catching that bug! As for auto-fire, there might indeed be some later levels where you want to shoot a bit more carefully, but we’ll include a toggle mode for the A button in the final release :)
Just tried the demo - it plays awesome! The fighting is very satisfying, cool enemies and I like that there are dialogs going on. Music and sounds are superb, graphics are great as well. Very much looking forward to see the final game!
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pretty easy to get immersed into the game quick. Nicely done!
And also this game is the best shooter for PD,thank you for that from Russia,we love little yellow thing!)
4-th walkthrough,99%,18 level,only one convos to 100%,game always crashes
Hi, thanks for the report! I just published an update (version 1.2) that should resolve the issue you’re facing. Let me know if that works! :)
(n.b. this update will soon be available through Catalog as well)
It works very well,thank you very much!!!)
New game plus?!? YESSSSSS! Can't get enough!
Picked this up on Catalog last week, it's so good! Really solid gameplay, great narrative, great music. Keep up the good work!
Aah thank you so much! I’m glad you had a good time :-) !!
this is definitely one of my favorite playdate games now. such fun. can't wait for more!
Oh wow, thank you so incredibly much :) Means the world to us !!
i've played through it twice so far and i definitely plan on doing at least one more run in the next week or so. i don't typically go for top down shooters like this, but Voidblazers never feels like the game put more than i could handle. i took advantage of the assist mode once or twice on my first playthrough but was determined not to use it the second time around and i am proud of myself for getting through it with out that. i also love the characters and all the lore in the codex. i laughed out loud at many points. i really can't sing your praises enough. thank you for making this game! really hope we get to see more from Jyn and Echo in the future!
Great game, waiting for it a longtime but not for nothing, the quality and the finishes are there, we need more games of this quality on playdate. Regal run and Ng+ just happiness. Congrats to the devs. Go for it !
Aah thank you for the awesome comment !! We're so happy the wait was worth it :)
This game is absolutely incredible, kudos to you and the team. I'll get a review up this week (I hope). Well done on this release, it's not just a top tier PD game, it's a top tier game full stop.
Thank you! And appreciate the time you took to review it! Watching that video really made my day :)
any plans on bringing it to the catalog to buy from the Playdate store?
Yes !! We’ll announce the date a bit later this month. :-)
Looking forward to buying it on the playdate! been looking for a good retro shooter!
Any update on when this one is coming?
Finally sliding in here with news: Voidblazers is releasing on July 23rd 🪐 !!
Awesome :) Looking forward to try it out!
when we gettin this?
Sliding back in to tell you that Voidblazers is releasing on July 23rd 💫 !!
just played the demo! I wrote a mini review over on fedi but just wanted to say I’m super excited for whenever the final game comes out. Great work!
https://tenforward.social/@ruby/111940011977394515
Aah, thank you so incredibly much!
The demo is indeed a stripped-down version that showcases the core mechanics, sounds/music, our main characters and the game’s artstyle, and in the full game there’s so much more to discover in all these aspects.
If you enjoyed this, you’ll love the final game (it’s really freaking cool, haha). Can’t wait for you to play it! :-)
awesome can’t wait! Looking forward to doing a write up on my blog about the final game :D
I tested through the demo, here's my initial feedback:
Movement of the ship is very smooth, hit box is definitely fair. This game reminds me of a mix of various 80s games like Silpheed, Bosconian, Xevious, etc. Great art, it drew me in from the initial screenshot. Love the little dialogs between chapters. Will this waffle maker get a spin off game?
I'm assuming that since this is a demo it doesn't have all of the features fully flushed out, since I didn't see anything that would be typical for this type of game like score, power-ups, lives, etc.
The only "issue" I think I found was in one of the early dialogs, there is the phrase "can not" which probably should be "cannot".
This is a great start and love seeing the types of games being made for the Playdate.
Thank you so much for taking the time to leave such amazing and detailed feedback! It means the
worldgalaxy to us.Funnily enough, you’re the second person to point out the issue with cannot vs can not, and as non-native English speakers this is really funny to us. ‘Can not’ feels like the correct choice but English is a wild language and we’re super happy you pointed out the mistake! It’ll definitely be corrected for the final version of the game (which will, indeed, also include more features than the stripped-down demo version).
Again, thank you so much for the compliments and for trying out the demo! :-)
Tried the demo!
There's a small bug: when A is pressed during the death it doesn't fire on new spawn. Easy to recreate, just hold the A all the time and die, and you'll see.
But also, is there a reason not to fire all the time? Will there be the levels where you have to be careful when you shoot and when you not? If no - I'd recommend just auto-fire without pressing any buttons.
Good luck!
Thanks for catching that bug! As for auto-fire, there might indeed be some later levels where you want to shoot a bit more carefully, but we’ll include a toggle mode for the A button in the final release :)
Just tried the demo - it plays awesome! The fighting is very satisfying, cool enemies and I like that there are dialogs going on. Music and sounds are superb, graphics are great as well. Very much looking forward to see the final game!
Thank you so very much for such an amazing comment! Definitely helps us stay inspired and excited for the project. (-:
* Looks out the window * yup, it's "fall" :) This looks great can't wait to play it!
Any timeline on a release date?
We’re trying our best for a release this fall, but I can’t provide an exact date yet :)
If you need beta testers please let me know! I already paid, thanks
Fall can't come soon enough!!
Is this gonna be on catalog?
Voidblazers will initially launch on itch, but we’ll explore the possibility of a Catalog release once we’ve finished development :)
any idea of a timeline for release?
looking forward to getting this when it comes out, it looks awesome!
Aah, thank you so very much! :-)
Can't wait to play it, a release date would be great
Aw, thank you so much! :) To avoid any disappointments, we’ll announce the release date once we are sure that the project will be finished by then.
This looks hype, definitely adding to my wishlist for later!
Thank you!
Nice. Still waiting for Gun Trails. The more Playdate shmups the merrier! Can’t wait to play it.
We just announced its coming to Catalog for $6 July 18th, 2023, so you only have to wait a couple more weeks :)
We are so, so excited for Gun Trails! Wishing you all the best with the upcoming release. :)
Very interested in this project!