Made in 168 hours for 7DRL (: 

A tiny roguelite game. Fight your way through randomised dungeons, collect  gold, and try not to die.

Play now 🦇 (works great on mobile!)

Use the arrow keys or hjkl to walk around (or swipe on mobile). Monsters move when you move, each following a slightly different pattern (mostly picking a direction at random, but skeletons are more inclined to move towards you).

• Source code at GitHub
Tileset by Franuka

Rated 4.0 out of 5 stars
(1 total ratings)
TagsSeven Day Roguelike Challenge, Roguelite
Average sessionA few minutes
LinksSource code


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Great entry! I would like to see more puzzle-y items like doors, one way tiles, etc. if you continue with it.


You've got some depth even with very simple elements. Slimes force me to move quickly before I'm overrun. Spikes are sometimes safe for me and sometimes dangerous to my enemies, but they are still very dangerous to me!

The art is extraordinary , looks really cute

That slime is so damn cute!

However some sounds or background music is missing, it would be pretty easy to add and the enemy movement seemed a bit random, maybe make them indicate where they would go next?

I enjoyed it, I made it to floor 19.